“A good novel tells us the truth about its hero; a bad novel tells us the truth about its author.”
G. K. Chesterton

author: Nicole J. LeBoeuf

actually writing blog

In Which I Entertain Myself, or "Writing: Ur Doin It Rite"
Mon 2008-11-17 15:21:50 (in context)
  • 32,691 words (if poetry, lines) long

Writing is an occupation with very few instances of external positive feedback. At least, for the beginning/amateur/unpublished writer. You're functioning in a vacuum most of the time. Sometimes you send out a story, and most of the time it comes back with a rejection letter attached. If you're lucky, the rejection letter says something like, "Sorry we couldn't use your story this time. It's really well-written and we hope you will continue to think of us." But most of the time the writer has to look inside for confirmation.

This, by the way, is one reason that peer critique groups might be popular. It isn't just the pragmatic necessity of getting comments from someone who doesn't already have the story living in their brain; it's also the chance to get someone in the real world to say, "Hey, this is good stuff. It has some flaws you need to fix, but you know what? You really are a writer."

That's my theory, anyway. A theory. The one I'm working on today.

Internal positive feedback comes in several flavors, most of which a writer has to discover herself. The most common one, I've found, is the simple enjoyment of the process. Writing is quite definitely work, but it is often fun too, especially in the rough draft phase. Which is something NaNoWriMo has going for it. NaNoWriMo is all about rough draft and having fun. And the fun comes in a bunch of flavors itself: the fun of telling a story no one else has heard yet because you made it up; the fun of knowing you can tell a story, that you are capable of inventing stuff whole cloth out of your head; the fun of being surprised when characters do something unexpected, or, if you prefer to sound less insane than that, the fun of suddenly having an unexpected idea about what your characters should do.

Me, I think the insane-sounding stuff is fun precisely because it sounds insane. Hell, I believe in magic. With or without a k at the end. I converted to Wicca partly out of a rebellion against the mundanity of the world: "The Goddess is too alive and magic is too afoot, so there!" I will cheerfully tell you that I expected yesterday's portion of the story to go one way, but that my characters had another plan, and if you tell me that my characters cannot have a plan because they are not real, I will blow a raspberry at you because they are too real, so there, thththbbbp!

For instance, here's what happened yesterday. Here was my plan. I expected Rocket to throw a tantrum and storm out when he couldn't convince Timothy not to get himself killed taking on the bad guy. I had his speech all thought out in my mind: "Fine. Fine! But if you think I'm going to stick around and watch you die, you can just keep thinking." Then he'd stomp out the door and not show up again until later on that night when he would try one desperate last time to change Timothy's mind.

That's what I expected to happen. But when I got to that point, Rocket did something else. He tossed aside ethical considerations and attractive melodrama, and instead brought the full power of his "What I say is true" supernatural ability to bear on Timothy, forcing him instantaneously to teleport them both the hell away from the bad guy. Then, to prevent him simply teleporting back once his magical influence had faded, he punched him out. And then a dragon nearly fried them both to a crisp, because, being given no time or free will to choose one location over another, Timothy had teleported them to somewhere that didn't actually exist. Or, rather, that existed in the same way that I think Timothy and Rocket exist. Which is to say, it was fictional. And the dragon was the one which Beowulf was going to kill himself slaying shortly afterward.

I was watching the New Orleans Saints pound the crap out of the Kansas City Chiefs at the time, and sitting next to a good friend who was doing her thesis on Beowulf. These circumstances may have influenced the punching-out part and the dragon part. Hard to say.

So that's part of the fun: being surprised by your characters. But later that evening I was surprised by another sort of writer enjoyment: realizing that my own half-written novel was living in my head the way a published novel does. You know that feeling? You get halfway through reading that book, you have to set it aside so you can get to work on time or whatever, and the story stays in your head, niggling at you: What happens next? You can't wait to get home, to read the next page, to be in the company of the characters you've been following...

Well, I was feeling that way about my novel yesterday. Even after I reached 30,000--ten thousand words in a weekend! go me!--and I was taking a well-deserved break with Puzzle Pirates and blogs, that niggling thing was happening. The part of my brain that gets addicted to experiences easily--the part that imagines me playing more Puzzle Pirates when I ought to be writing--that part of my brain was imagining the story even while I was trying to take a break from writing it.

The scene I'd stopped in the middle of, not knowing what comes next? It kept resurfacing in the back of my addled little brain. I wanted to know what happened next. And it wasn't that I wanted to figure out what happened next, being the writer and all. I wanted to turn the page and find out what happened next, like a reader.

And that's cool. Cool and fun.

Which is all I really wanted to say today.

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